————— Camera – Turn camera height displacement On for player 1 Camera – Lock Camera Mouse Relative Mode On/Off(1, On) Camera – Turn Camera Mouse Rotation On/Off(1, On)
Basically enables 'mouse look’ which can then be queried using the Camera Yaw and Camera Pitch of a Player. So it works just like an FPS where your crosshair is at the centre of the screen and you move your mouse to move the crosshair in the game world.
The biggest problem I’ve had with this method is that moving the camera either completely disables mouse look or is very jerky, and potentially dizzying.
Has anyone else found a way to use mouse look and/or a way to move the camera 'eye’ without upsetting the mouse look mechanics?
Someone of the official forums just wrote that:
—————
Camera – Turn camera height displacement On for player 1
Camera – Lock Camera Mouse Relative Mode On/Off(1, On)
Camera – Turn Camera Mouse Rotation On/Off(1, On)
Basically enables 'mouse look’ which can then be queried using the Camera Yaw and Camera Pitch of a Player. So it works just like an FPS where your crosshair is at the centre of the screen and you move your mouse to move the crosshair in the game world.
The biggest problem I’ve had with this method is that moving the camera either completely disables mouse look or is very jerky, and potentially dizzying.
Has anyone else found a way to use mouse look and/or a way to move the camera 'eye’ without upsetting the mouse look mechanics?
Source: http://forums.battle.net/thread.html?topicId=24401794401&sid=5000
—————
That’s really interesting. Has anyone tested it?
@vjeux:
We've already finished some basic controls. Only problem that remains is L&R MouseButton.
Xaragoth - Blind Raven Studios