According to this vid it is possible to control a character 3rd person style. I don't think this should be implemented through triggers though. Looking through the 'Movers' in the data editor I have found that they can be duplicated and modified. Some of them are multi-phased but only rely on 4 types of drivers (Throw, Parabola, Guidance and Ballistic). Others seem to be derived from classes called CMover and CMoverMissel which I am guess have been written in C+ + given that they use the capital C prefix for class. My guess is that blizzard needs to release some kind CMoverThirdPerson in order to get this to work.
I haven't played with this, but I do want some wasd movement. I will be experimenting with this next week and let you know what I find if yall haven't figured it out by then.
According to this vid it is possible to control a character 3rd person style. I don't think this should be implemented through triggers though. Looking through the 'Movers' in the data editor I have found that they can be duplicated and modified. Some of them are multi-phased but only rely on 4 types of drivers (Throw, Parabola, Guidance and Ballistic). Others seem to be derived from classes called CMover and CMoverMissel which I am guess have been written in C+ + given that they use the capital C prefix for class. My guess is that blizzard needs to release some kind CMoverThirdPerson in order to get this to work.
Any thoughts about this?
I haven't played with this, but I do want some wasd movement. I will be experimenting with this next week and let you know what I find if yall haven't figured it out by then.
uhhh... this has WASD movement :)
making a better demo map.
@Skizot: Go
Could you summarize how you added it so we don't have to search through it? Or at least where it is located?
i changed the movement code to where it MOVES the unit rather than repositions it.
Awesome, Thanks :)