Using the built-in achievements is for blizzard maps only. You can do something very similar with dialogs though. Just make a dialog with the size of the achievement popup, add the achievement image and hide the background.
I know I did something like this for my square control map.
For the second question, just save it in a bank and when the game starts, check in the bank if medics are unlocked and in that case unlock medics.
You can just cut and paste the triggers from: http://www.sc2mapster.com/media/files/550/335/achievement.SC2Map
into your map then adjust the pictures and redefine the events as necessary. Keep in mind you'll also have to import the 3 picture files on the map.
Ah, thanks dog! And thank you to the creator of that guide.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
So starcraft 2 has some nifty achievement displays that pop up when you accomplish something, I want this on my custom map.
Event, players rescues medics. Unlock achievement medics rescued! Display achievement unlocked icon using the pic of a medic.
I guess first I want to learn how to display those achievement messages. I found the icons but I don't know how to get them to pop up.
2nd I want the achievement to be stored in the bank so next time the player plays my map, he will have medics unlocked.
Anyone know how to do this?
These are interesting questions. I can't help you but I hope someone knows how to do it.
Using the built-in achievements is for blizzard maps only. You can do something very similar with dialogs though. Just make a dialog with the size of the achievement popup, add the achievement image and hide the background.
I know I did something like this for my square control map.
For the second question, just save it in a bank and when the game starts, check in the bank if medics are unlocked and in that case unlock medics.
You'll need to encrypt the banks so someone can't hack themselves medics.
@yopeasants: Go
If the map exists it can be opened like a raw egg if it can be downloaded.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Hey gray, here's how you display the achievements: http://www.sc2mapster.com/assets/achievement-lib/
You can just cut and paste the triggers from: http://www.sc2mapster.com/media/files/550/335/achievement.SC2Map into your map then adjust the pictures and redefine the events as necessary. Keep in mind you'll also have to import the 3 picture files on the map.
Ah, thanks dog! And thank you to the creator of that guide.