Melee Development
Development specifically regarding Melee maps and their balance.Topic | Latest Post | Replies | Views | |
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[M] (2) Desolation |
Sep 6, 2012
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3 | 1,698 | |
designs over textures |
Sep 3, 2012
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0 | 1,253 | |
custom to melee |
Sep 3, 2012
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2 | 1,357 | |
[M] (2) TPW Aradia |
Sep 3, 2012
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|
0 | 1,326 | |
[M] (2) Redstone Plateau |
Sep 3, 2012
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|
0 | 1,215 | |
Ship as ressource-center |
Sep 1, 2012
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|
3 | 1,605 | |
[M 2] Heartbeat - Testing the 'fewer resources per base' hypothesis |
Aug 28, 2012
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|
7 | 4,251 | |
[M] WIP - More water |
Aug 28, 2012
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|
7 | 2,146 | |
Nostalgic_Sanctuary (2 M) |
Aug 27, 2012
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|
5 | 2,201 | |
[M] (4) Sacred Sands |
Aug 10, 2012
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|
5 | 1,997 | |
[M] (2) Lunar Remnants |
Jul 30, 2012
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|
16 | 5,813 | |
Melee - Flooded - Water Maps |
May 31, 2012
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|
32 | 8,510 | |
[M] (4) Lush Jungle |
May 3, 2012
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|
7 | 7,372 | |
Team Placement for Melee Maps |
Apr 17, 2012
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|
4 | 3,032 | |
Spring Melee Map |
Apr 12, 2012
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|
2 | 2,182 |