I want to see Kerrigan whe she burrows, i tried to use a "HydraliskBurrowed" actor, but when i burrowed and unburrowed her, she has turn with Hydralisk properties, even if the model actor and portrait doesn't change.
This is how kerrigan totally disappear, but i want to look like the burrowed hydralisk or a terran burrowed model. Please guide me.
As I know, borrowable units use the same actor for ground and underground, so u'll have to do an advanced thing:
1). Go to Actor > Events;
2). Create an event "AbilMorph.(Kerrigan's borrowing ability).Finish"
3). Change the action of the event to "Model Swap" and define a good model for borrowed Kerrigan.
4). The same thing for unborrowing, if you got the point.
Hope I remember everything right...
Edit: Oh, and the best solution would be to use the new HOTS Kerrigan.
Currently working on a campaign - "Children of the Void":
First map - The Hungry Swarm - is released to EU;
Second - The Titan Fist - is released to EU;
Third - The Breakthrough - is released to EU;
Fourth - The Elder Beacon - is released to EU;
@Mugen245: Go Those only hide the unit to enemy players. The problem here is the animation itself, it was made so Kerrigan is completely hidden by the ground, unlike most Zerg units. I'd suggest a behavior that alters the height of the unit a little when she's burrowed.
Probably an Animation Design' Even in the Campaign- They just probably are using Burrow Kerrigan - Then Move Unit Instantly other than just sticking Kerrigan there in-place during the last campaign.
They probably didn't design an Animation m3 Burrowed Model of it - Or made one yet' Try checking out Heart of the Swarm since it focuses primarily on her vengeance -I heard there are new files in there since its an Expansion pack :)
I'm just pure on scripting and calculations - Haven't fiddled with 3rd party programs yet. I'm just a compiler myself either tho - But I could suggest changing XYZ or yup Unit Height through Actor Fields+