How to make units miss randomly, in a predeterminent matter. For example marine has 50% chance to miss while shooting zergling and 5% chance to miss ultralisk. How to make him(units) miss/hit more based on distance,unit size and also if its moving or/and burrowed.
you'll add a behaviour that reduces the damage to 0. you can do that with a damage response behaviour on the attacked unit (which then applies the modifer to the attacker with a certain chance) or you have a buff on the attacker that adds the miss buff (dmg reduction) periodically with a certain chance.
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How to make units miss randomly, in a predeterminent matter. For example marine has 50% chance to miss while shooting zergling and 5% chance to miss ultralisk. How to make him(units) miss/hit more based on distance,unit size and also if its moving or/and burrowed.
you'll add a behaviour that reduces the damage to 0. you can do that with a damage response behaviour on the attacked unit (which then applies the modifer to the attacker with a certain chance) or you have a buff on the attacker that adds the miss buff (dmg reduction) periodically with a certain chance.