AI Advanced - Build 1 units of type Building in player 1's town -1 with priority 0 using build flags -1.
And how do I define towns? How do I set 0,1,2,3,4 etc?
AI Advanced - Sets town 0 to be the main town for player player.
Anyone has any AI triggers examples? I can use the script editor to a certain degree, but I like working with the trigger editor mainly.
Edit: What I'm trying to get done is place buildings other than the random way the AI does it with flag = -1. Thats just chaos. For example the first supply depots at ramp and the next 10 in a corner of the base.
And does anyone have any good info on how to use waves. The actual action/functions surrounding waves, asked somewhere else and just got the answer: use unit groups. Sure I could, but that would defeat the purpose of having the wave actions, and I can't believe that's how Blizzard intended it to be, so there must be some upside to using it.
Hi tharr!
What are the flags for this AI Advanced action?
AI Advanced - Build 1 units of type Building in player 1's town -1 with priority 0 using build flags -1.
And how do I define towns? How do I set 0,1,2,3,4 etc?
AI Advanced - Sets town 0 to be the main town for player player.
Anyone has any AI triggers examples? I can use the script editor to a certain degree, but I like working with the trigger editor mainly.
Edit: What I'm trying to get done is place buildings other than the random way the AI does it with flag = -1. Thats just chaos. For example the first supply depots at ramp and the next 10 in a corner of the base.
And does anyone have any good info on how to use waves. The actual action/functions surrounding waves, asked somewhere else and just got the answer: use unit groups. Sure I could, but that would defeat the purpose of having the wave actions, and I can't believe that's how Blizzard intended it to be, so there must be some upside to using it.