Hi all, my map uses a custom GameUI.sc2layout file which has been working fine for past 2 months. However, after we updated to Patch 1.3, the game will crash at 80% in loading screen unless we delete our imported GameUI.sc2layout file. Is anyone having this issue and is there a fix for this? Thanks.
I tested Smashcraft (which uses custom UI) and it also crashed. Also created a new blank map, put in UI/Layout/UI/GameUI.sc2layout and it crashed.
What happends if you try StarJewelred or AiurChef? I believe they are using a custom sc2layout too. If those work, Blizzard might have changed something in those maps (or mod archives).
Ok. This is fixed. Putting in here for those who might not know how. Every time a major patch updates, Blizz may have tweaked the GameUI.SC2Layout file with MPQ Editor. So the thing to do is to pull the updated file, edit it and reimport to your map. The location is here in the computer:
Hi all, my map uses a custom GameUI.sc2layout file which has been working fine for past 2 months. However, after we updated to Patch 1.3, the game will crash at 80% in loading screen unless we delete our imported GameUI.sc2layout file. Is anyone having this issue and is there a fix for this? Thanks.
I tested Smashcraft (which uses custom UI) and it also crashed. Also created a new blank map, put in UI/Layout/UI/GameUI.sc2layout and it crashed.
What happends if you try StarJewelred or AiurChef? I believe they are using a custom sc2layout too. If those work, Blizzard might have changed something in those maps (or mod archives).
Ok. This is fixed. Putting in here for those who might not know how. Every time a major patch updates, Blizz may have tweaked the GameUI.SC2Layout file with MPQ Editor. So the thing to do is to pull the updated file, edit it and reimport to your map. The location is here in the computer:
Starcraft II/Versions/base-highestID/patch.SC2Archive
@SphereOfSilence: Go
does that new field that they added in the data editor do anything?
Thanks all - this is fixed.