Hey, I have a bit of a game-breaking issue in my map.
Basically, I was testing it like you should do while making it and everything worked fine. I don't know when the issue happened, but after a long time of making terrain I decided to test out the map once again, and then I got this strange collision bug. Basically, ground units got stuck inside of buildings and could freely walk up and down cliffs. Enemy ground units are stuck where they stand as well.
Has anyone ever experienced something like this before? How can I fix this?
BTW, I tried restarting both the editor, and then afterwards the entire computer. None of that worked.
As it turns out, the issue was simply caused by me being unaware of the things I place in my map, haha!
It was good you reminded me about the pathing tab, because that made me remember how many Dynamic Pathing Fill Blockers I placed on various ledges.
Without my knowledge, as you can imagine, I had accidentally placed one in the corner of the playable terrain instead of the actual inacessable cliff. Amazing how little mistakes like that can completely ruin your game, huh?
Thanks for the help! I would probably have stayed much more confused for a longer duration without it :D