Recently I stumbled on something that either is a bug or an data error made by me, though I have no idea to create a reproduction case with this happening and I have NO idea why it happens.
Have anyone here had a similar experience or an idea of what it could be?
The only thing I came up with was that the Unit some how already has HP below zero when taking damage, so the editor says that it's already dead thus not taking any damage - or something like that.
Edit 1: It should be noted that I am doing a lot of Catalog Field Value Set in runtime.
Hello Mapsters!
Recently I stumbled on something that either is a bug or an data error made by me, though I have no idea to create a reproduction case with this happening and I have NO idea why it happens.
Have anyone here had a similar experience or an idea of what it could be?
The only thing I came up with was that the Unit some how already has HP below zero when taking damage, so the editor says that it's already dead thus not taking any damage - or something like that.
Edit 1: It should be noted that I am doing a lot of Catalog Field Value Set in runtime.
@Ice_bane: Go
do you change the maximum life value of the unit to either negative or maximum int?
I haven't used it before, but I have noticed the "prevent destroy" unit flag, maybe that is set.
Actually I'm having the same Issue. I need to do further testing although I believe this is related to modifying the Life Maximum by reals.