...it only appears, when the campaign dependencies are added. And when you scale it smaller, the death animation becomes way too small. It is like the death animations were scaled two times. So, when you scale with factor 3, the death is scaled with factor 9 or so.
When I scale units up, some death animations become way to big (for example photon cannon). Is this a bug or am I missing something?
@dingoo71: Go
...it only appears, when the campaign dependencies are added. And when you scale it smaller, the death animation becomes way too small. It is like the death animations were scaled two times. So, when you scale with factor 3, the death is scaled with factor 9 or so.
@dingoo71: Go
Be sure to have your actor at 1.0 of scale, just modify both death model and normal model to the scale you want, I think it'll do !
@Yaos01: Go
Thats it, thank you very much!