I'm just finishing up a custom melee map and have been testing it out for bugs/issues
Currently worker units will get stuck next to minerals or right next to the command/nexus/hatchery and will also not return to the main building once finished collecting minerals (messages comes up says it cannot find the place to return to). Also any command center that lifts off cannot land anywhere on the map despite my placement layout showing theres is plenty of space. Also units will get stuck between cliff levels or even walk of a cliff edge. Any help would be great. thx
Hey I'm so glad I found this post. I'm having the exact same problem when I edit any bit of terrain on an existing blizzard map, including campaign ones. Did you ever find an answer to this problem. My friends and I have been wracking out brains to figure this problem out for months and still nothing. Nobody else anywhere on the net seems to be having this same problem.
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I'm just finishing up a custom melee map and have been testing it out for bugs/issues
Currently worker units will get stuck next to minerals or right next to the command/nexus/hatchery and will also not return to the main building once finished collecting minerals (messages comes up says it cannot find the place to return to). Also any command center that lifts off cannot land anywhere on the map despite my placement layout showing theres is plenty of space. Also units will get stuck between cliff levels or even walk of a cliff edge. Any help would be great. thx
Hey I'm so glad I found this post. I'm having the exact same problem when I edit any bit of terrain on an existing blizzard map, including campaign ones. Did you ever find an answer to this problem. My friends and I have been wracking out brains to figure this problem out for months and still nothing. Nobody else anywhere on the net seems to be having this same problem.