There is no way to event for items being picked up or equiped. This is highly annoying as I want to add/remove behaviors on items that are in the inventory
I've found a work around for this, make buttons for take and drop and attach them to the commands in your inventory ability, you can now make a trigger event, Unit uses ability Take. Just make sure you set the event to trigger when Take is completed. No idea for equipping.
But you can just get that an item is taken, not which one!
You mean get the trigger to go off when a certain item is picked up?
Just set the condition to " (Unit type of (Triggering ability target unit) = "Item") ", just treat the item as a unit being targeted by take or drop abilities.
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There is no way to event for items being picked up or equiped. This is highly annoying as I want to add/remove behaviors on items that are in the inventory
@Kylegar: Go
I've found a work around for this, make buttons for take and drop and attach them to the commands in your inventory ability, you can now make a trigger event, Unit uses ability Take. Just make sure you set the event to trigger when Take is completed. No idea for equipping.
@Echtank: Go
But you can just get that an item is taken, not which one!
You mean get the trigger to go off when a certain item is picked up?
Just set the condition to " (Unit type of (Triggering ability target unit) = "Item") ", just treat the item as a unit being targeted by take or drop abilities.