So after the big StarCraft 3.0 PATCH recently hit, I have a terrible bug occur on a game I am currently making. Seems it did something to the targeting system. When you move your hero around by right-clicking on the map it seems to be slightly off. Its like the cursor is out of sync a bit and they actually move a little bit under where you actually click. Is there a way I can reset the cursor and targeting for my map. Its also messing with abilities and such which is pretty game breaking. Your help will be much appreciated! Thanks everyone.
So after the big StarCraft 3.0 PATCH recently hit, I have a terrible bug occur on a game I am currently making. Seems it did something to the targeting system. When you move your hero around by right-clicking on the map it seems to be slightly off. Its like the cursor is out of sync a bit and they actually move a little bit under where you actually click. Is there a way I can reset the cursor and targeting for my map. Its also messing with abilities and such which is pretty game breaking. Your help will be much appreciated! Thanks everyone.
It could be the same problem I had with Probes vs Zealot 2. The map height setting now seems to impact the Cursor height.
Try going to the Map Menu > Map Options : and Reduce the "Base Height" if it is greater than 0. Zero (0) is default so try that first.
Rohime you are the best! That fix solved about 80% of my maps problems! Targeting works again! Cursor isn't bugged out! I hope everyone with that problem finds this. I seen the bugs coming from Boss bars, it only pops up during editor I think but the bars seem to be functioning. Thanks again!
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Hey guys,
So after the big StarCraft 3.0 PATCH recently hit, I have a terrible bug occur on a game I am currently making. Seems it did something to the targeting system. When you move your hero around by right-clicking on the map it seems to be slightly off. Its like the cursor is out of sync a bit and they actually move a little bit under where you actually click. Is there a way I can reset the cursor and targeting for my map. Its also messing with abilities and such which is pretty game breaking. Your help will be much appreciated! Thanks everyone.
I just want to add that it also happens on custom (finished) campaigns/maps. I guess it's the same thing. Hope they fix the mess is 3.0 soon!
It could be the same problem I had with Probes vs Zealot 2. The map height setting now seems to impact the Cursor height.
Try going to the Map Menu > Map Options : and Reduce the "Base Height" if it is greater than 0. Zero (0) is default so try that first.
Also reference this similiar issue (post #74) http://www.sc2mapster.com/forums/general/general-chat/84061-patch-3-0-map-maker-troubleshooter-thread/?page=4#p74
Rohime you are the best! That fix solved about 80% of my maps problems! Targeting works again! Cursor isn't bugged out! I hope everyone with that problem finds this. I seen the bugs coming from Boss bars, it only pops up during editor I think but the bars seem to be functioning. Thanks again!