Is there a way to speed it up? Installing it on my SSD had no effect for some reason -.- . Every time I select an unit type, ability type, etc using the GUI trigger editor it's like 10 second waiting time. If I am using the DATA editor I gotta filter or I might as well go and have launch or something while it's thinking. I have an FX-6300 and it doesn't go above 30% when using the Editor, my RAM is more than enough and the editor is on my SSD. So what's wrong?
Yeah the object explorer is a death sentence to any reasonably large file. It has to be turned off else even selecting any unit with a handful of links will take seconds of wait time each and every time you select it and any like it.
Already using table view. Turning off the Object Explorer did help a lot when selecting an unit in the data editor. Tho I wish it would go fast for everything I do. I am thinking of uploading it to a RAMdisk.
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Is there a way to speed it up? Installing it on my SSD had no effect for some reason -.- . Every time I select an unit type, ability type, etc using the GUI trigger editor it's like 10 second waiting time. If I am using the DATA editor I gotta filter or I might as well go and have launch or something while it's thinking. I have an FX-6300 and it doesn't go above 30% when using the Editor, my RAM is more than enough and the editor is on my SSD. So what's wrong?
A couple things to speed up the display of things in the data editor
1) Turn of the Object Explorer, it is rarely needed
2) Use Table View
For Triggers, I would make sure to make your triggers/actions/conditions small, they should never be very long.
Yeah the object explorer is a death sentence to any reasonably large file. It has to be turned off else even selecting any unit with a handful of links will take seconds of wait time each and every time you select it and any like it.
Already using table view. Turning off the Object Explorer did help a lot when selecting an unit in the data editor. Tho I wish it would go fast for everything I do. I am thinking of uploading it to a RAMdisk.