As far as beam chains go, if you use behavior buffs to set off searches, the last buff in your chain must apply it's effect at the end of its period or it won't register at all.
Buff1 can apply it's effect through "Effect - Initial," but Buff 2 MUST apply it's effect through "Effect - Periodic." Thus in order to prevent a delay, you set the period of the last Buff to something very small as to "appear" instantaneous.
If someone discovers otherwise, please share :) Also, I have yet to test if this is the case with other applications as well.
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As far as beam chains go, if you use behavior buffs to set off searches, the last buff in your chain must apply it's effect at the end of its period or it won't register at all.
A simple diagram:
Set1 > [Buff1 (starts search1) + Dmg1] > Search1 > Set2 > [Buff2 (starts search2) + Dmg2] > Search2 ...
Buff1 can apply it's effect through "Effect - Initial," but Buff 2 MUST apply it's effect through "Effect - Periodic." Thus in order to prevent a delay, you set the period of the last Buff to something very small as to "appear" instantaneous.
If someone discovers otherwise, please share :) Also, I have yet to test if this is the case with other applications as well.