I have units with veterency behaviours which give them XP for dealing damage - after 1.2 they now gain XP from any player controlled unit dealing damage within about 12 radius, and there appears to be no way to stop it happening. Additionally, if there are 2 units with the same behaviour near a player controlled unit dealing damage, it is very dodgy. The further one will not gain XP, but if it moves closer, it will start gaining, while the initially closer one continues to gain.
was in the beta, this occurred with the patch though XD, sucks if it's 3 times, scrolling down to see the unit and other sections, actually this occurred when i re-installed XD, reinstalled to get patch so idk if its the patch or re-installment
I dont really know if its because of the patch but I am making Hero with level and I checked a lot of tutorial and daownload test file but its not working. My veterancy won't work! I checked these tutorials before the patch and its was working! Well when I kill unit, I don't get exp.
- Attribute and Veterancy behaviors now normalize vitals when new levels are applied. - Fixed an issue with Veterancy experience share filters. - Attributes and values can now be hidden in the game lobby and can be configured through Game Variants. - Font Style Files can now be added to Mods and Maps using the FontStyleFileArray field in GameUIData. Existing styles can have their individual attributes overridden or entirely new styles can be added.
Found a nice change for once! I don't think this was documented, but now when you are editing a suffix or prefix in the data editor the suffix or prefix will display properly on the data tree immediately.