Hello, I am trying to figure out how the new miss chance system works that Blizzard added to the editor.
They write in the description of the patch notes: "Ground units attacking targets on higher cliff levels can also have a bonus miss chance, which can be modified in Game Data."
I check damage effects, weapons, behaviors, but I can not find any fields that enables me to modify the miss chance when shooting uphill.
I've not tested much of the miss chance system myself, but there is a field called Weapon High Ground Chance To Miss is the gameplay settings. Go to Data Editor > New Tab > Edit Advanced Game Data > Gameplay Data, select the settings and edit the field. Hope it helps.
Hello, I am trying to figure out how the new miss chance system works that Blizzard added to the editor.
They write in the description of the patch notes: "Ground units attacking targets on higher cliff levels can also have a bonus miss chance, which can be modified in Game Data."
I check damage effects, weapons, behaviors, but I can not find any fields that enables me to modify the miss chance when shooting uphill.
Anyone knows?
I've not tested much of the miss chance system myself, but there is a field called Weapon High Ground Chance To Miss is the gameplay settings. Go to Data Editor > New Tab > Edit Advanced Game Data > Gameplay Data, select the settings and edit the field. Hope it helps.
Thanks for the advice!
For future generations reading this:
I changed the value in the field Weapon High Ground Chance To Miss is the gameplay settings to 0.5.
Then I changed a weapon, for example "Stalker - Particle Disruptors", go into Options -> Uncheck "Never Miss".
Now Stalkers have 50% miss chance when attacking uphill.
Do this for every unit you want to have a miss chance :)