Hello, I have come again to seek aid with the data part of the SC2 editor.
Here are 2 things I have (almost) no clue on how to do and would appreciate any kind of help with:
1) Fire that damages units that stand in it and it dissapears after X seconds.
I have attached a picture that has a fire model actor in it and a marine that should take damage from standing in the fire.
For the first thing, I would want to be able to create fire (At will anywhere on the map with triggers, but this is secondary) which would only last for X seconds and then dissapear, and it would damage any units that stand in it. I tried to base this off psionic storm, but I got lost in all the effects >.>
2) An ability that instantly removes fire in a set radius around the casting unit.
For the second thing, I would want to create an ability that instantly removes fire in a radius around the casting unit. This means the fire would visually and effectively dissapear, no matter the remaining lifetime it has.
By fire, I mean the fire created from the 1st question.
1) I think its best to start by making the fire as permanent first. So you need to set an effect that does damage to all units in area. Have you inspected Rip Field Generators for example? (WoL campaign mission with Battlecruisers)
I cant help much with this but hopefully I cant lead to right direction at least.
I think there's an effect type called destroy persistent, though I've never used it myself. Alternatively you could make the fire into a unit instead of a persistent, then you'd just kill the unit. The unit would need a behavior with the periodic effect being your search/damage effects that your persistent is currently using.
Hello, I have come again to seek aid with the data part of the SC2 editor.
Here are 2 things I have (almost) no clue on how to do and would appreciate any kind of help with:
1) Fire that damages units that stand in it and it dissapears after X seconds.
I have attached a picture that has a fire model actor in it and a marine that should take damage from standing in the fire.
For the first thing, I would want to be able to create fire (At will anywhere on the map with triggers, but this is secondary) which would only last for X seconds and then dissapear, and it would damage any units that stand in it. I tried to base this off psionic storm, but I got lost in all the effects >.>
2) An ability that instantly removes fire in a set radius around the casting unit.
For the second thing, I would want to create an ability that instantly removes fire in a radius around the casting unit. This means the fire would visually and effectively dissapear, no matter the remaining lifetime it has.
By fire, I mean the fire created from the 1st question.
Any help is greatly appreciated ^.^
Bump, still interested in any kind of help with these 2 things.
1) I think its best to start by making the fire as permanent first. So you need to set an effect that does damage to all units in area. Have you inspected Rip Field Generators for example? (WoL campaign mission with Battlecruisers)
I cant help much with this but hopefully I cant lead to right direction at least.
In reply to Forge_User_25606499:
After fiddling around with the rip field and psi storm, I managed to get the 1st thing to work :D
No progress on the 2st thing though..
I think there's an effect type called destroy persistent, though I've never used it myself. Alternatively you could make the fire into a unit instead of a persistent, then you'd just kill the unit. The unit would need a behavior with the periodic effect being your search/damage effects that your persistent is currently using.
In reply to MaskedImposter:
Figured it out :)
Thank you!