What you want is a trigger action called Set Camera Data. This allows you to set the player's camera to the one you have created in the data editor. You do not need to set a camera variable for this.
If you want a camera to look at a particular place (for example when creating cutscenes) you can create these in the map itself as camera objects (should be a button in your toolbar, or the hotkey is C) and switch to them with a trigger action called Apply Camera Object.
Hope this helps!
- Xi
ATTACHMENTS
SetCameraData
CameraObjectButton
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I am new and have created a new camera object with some custom settings
I was looking in triggers and could not see how to set the camera to the camera object I created in the data editor.
I can create a camera variable, but it doesn't have the settings of the object I created in data.
I want to avoid making the changes directly in the default camera
Found a camera editor under view>camera>camera editor, which includes get/set game camera, but nothing happens when I press these buttons.
Please help me understand how to change the default camera object and see where I am wrong in my thought process!
What you want is a trigger action called Set Camera Data. This allows you to set the player's camera to the one you have created in the data editor. You do not need to set a camera variable for this.
If you want a camera to look at a particular place (for example when creating cutscenes) you can create these in the map itself as camera objects (should be a button in your toolbar, or the hotkey is C) and switch to them with a trigger action called Apply Camera Object.
Hope this helps!
- Xi