I have a question - Is there any way to increase effect period count with behaviors or by trigger?
I am doing a unit which has projectile weapon. The weapon shots 1 projectile and I want to make it shoot more projectiles by adding behavior or using trigger. I don't want to use upgrade because it changes projectile count for every unit of that type and I want to upgrade single unit.
You can give the weapon more than one persistent effect which is contained within a switch effect. Switch effects let you decide which effect to run based on validators (for instance if the unit has X behavior). The behavior can then be applied or removed in triggers. You'd have to make a persistent effect, validator, and behavior for every period count you want though. I don't think there is a way you could simply increase the period to any number you wanted without setting them up.
Definitely need a Create Persistent effect. You could then get the periodic effects to use separate Set effects that are validated for your buff stacks which use the Launch Missile effect of your weapon.
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