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Hi
So I'm looking at the allied commander MOD. And I'm messing around with Stukovs buildings.
One thing I noticed is that the infested colonist compound isnt producing any unotos after its 30-sec delay.
I have been trying to figure out wats wrong but haven't succeded, anyone knows the cause for this problem?
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
A lot of coop stuff is a data/trigger hybrid. There are also many hidden upgrades that are applied to enable abilities.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I see
Hi
So I'm looking at the allied commander MOD. And I'm messing around with Stukovs buildings.
One thing I noticed is that the infested colonist compound isnt producing any unotos after its 30-sec delay.
I have been trying to figure out wats wrong but haven't succeded, anyone knows the cause for this problem?
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
A lot of coop stuff is a data/trigger hybrid. There are also many hidden upgrades that are applied to enable abilities.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I see
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant