When I copy/paste doodads, they often change the rotation slightly (from 90 degrees to 89.78 or something like that).
Does anyone have any idea how to disable/fix this?
Use the No Auto Rotate editor flag under the Doodad type actor.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Thanks for the reply.
In reply to DrSuperEvil:
It does not seem to work properly. I've dublicated the actor of the doodad I want, and when I use the Rotate 90 degrees hotkey. it still get's some random angles. Is this something else, or did the fix not work?
Check if the doodad has a SOp (Variable Rotation) on it?