I'm trying to set drone to be able to mutate into nydus worm... just like in any meele game. For some reason editor with campaign data has set greater nydus network as default building instead and i'm just not able to change that back. I attempted to do that by adding a button just like in attached screenshot but that buttons just does not show up ingame, as if it did not exist. (no triggers disable it)
Data module rookie here, how do i set this up, please? I just want to be able to mutate normal nydus worm.
You need to give the unit the ability under the Ability: Abilities - Ability field (above the command card field) since units cannot use a button for an ability they do not have. You then need to check the Show parts of any requirements used by the ability to make sure they are not hiding the button.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Thanks for answer, i tried to look around abilities sections but i'm still unable to make it work. You can see how my abilities for drone look like on first screenshot. Ability 3 is morphing unit to zerg building and when i check that in abilities tab, it already has nydus worm under 'button' and 'units' (second screenshot). Ability 7 is what i tried to create (first screenshot), but that one instead of morphing from drone it just creates greater nydus worm anywhere on map...
I tried changing ability command in command card from "Mutate into greater nydus network" to "Mutate into nydus worm" (screenshot 3), but then that button does not even appear.
You then need to check the Show parts of any requirements used by the ability to make sure they are not hiding the button.
I don't quite understand this, where do i find it? From what i understand, if requirements are not met, button should just be greyed out?
That is because that ability is a Build type ability and not a Morph Placement.
The Use part of requirements makes the button grey out while the Show can hide or reveal the button. The greater nydus worm is a campaign tech unit so the ability is probably locked by an upgrade under the requirements. I advise looking at those abilities under the Abilities tab.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
I looked for it and only thing i found that has to do something with requirements is in Abilites tab -> Drone - Morph Unit (Drone ->Zerg Buildings) -> Ability: Info -> double click on "Mutate into Nydus Worm", which brought me to what i see on screenshot. I tried changing some things there, somehow i made the button appear and don't know how i made the drone mutate into nydus worm output...
What i did next was check how it's set when i create empty melee map... turns out the ability "Mutate into Nydus Network" is used, that does not even exist in my map which uses campaign data... Sounds like i will have to deal with using op campaign version of nydus or look for another workaround :/
I'm trying to set drone to be able to mutate into nydus worm... just like in any meele game. For some reason editor with campaign data has set greater nydus network as default building instead and i'm just not able to change that back. I attempted to do that by adding a button just like in attached screenshot but that buttons just does not show up ingame, as if it did not exist. (no triggers disable it)
Data module rookie here, how do i set this up, please? I just want to be able to mutate normal nydus worm.
You need to give the unit the ability under the Ability: Abilities - Ability field (above the command card field) since units cannot use a button for an ability they do not have. You then need to check the Show parts of any requirements used by the ability to make sure they are not hiding the button.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Thanks for answer, i tried to look around abilities sections but i'm still unable to make it work. You can see how my abilities for drone look like on first screenshot. Ability 3 is morphing unit to zerg building and when i check that in abilities tab, it already has nydus worm under 'button' and 'units' (second screenshot). Ability 7 is what i tried to create (first screenshot), but that one instead of morphing from drone it just creates greater nydus worm anywhere on map...
I tried changing ability command in command card from "Mutate into greater nydus network" to "Mutate into nydus worm" (screenshot 3), but then that button does not even appear.
I don't quite understand this, where do i find it? From what i understand, if requirements are not met, button should just be greyed out?
That is because that ability is a Build type ability and not a Morph Placement.
The Use part of requirements makes the button grey out while the Show can hide or reveal the button. The greater nydus worm is a campaign tech unit so the ability is probably locked by an upgrade under the requirements. I advise looking at those abilities under the Abilities tab.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I looked for it and only thing i found that has to do something with requirements is in Abilites tab -> Drone - Morph Unit (Drone ->Zerg Buildings) -> Ability: Info -> double click on "Mutate into Nydus Worm", which brought me to what i see on screenshot. I tried changing some things there, somehow i made the button appear and don't know how i made the drone mutate into nydus worm output...
What i did next was check how it's set when i create empty melee map... turns out the ability "Mutate into Nydus Network" is used, that does not even exist in my map which uses campaign data... Sounds like i will have to deal with using op campaign version of nydus or look for another workaround :/
Thanks for help