Hi guys, just curious, do you guys know what setting in Data influences a siege tank to always rotate into a 3/4 view when transforming into siege mode? I've tried looking everywhere: in units, actors, models, but i can't seem to find anything.
I'm assuming you mean how it faces a new angle when it morphs? It does this because the siege-mode tank unit has a locked "facing" angle, and it must quickly turn to that angle to match the new units it's morphing into.
Sort of like how a floating barracks can fly all over and face every which way, but when you land it (morph it) it spins to correctly face the angle that the landed barracks always faces.
Hi guys, just curious, do you guys know what setting in Data influences a siege tank to always rotate into a 3/4 view when transforming into siege mode? I've tried looking everywhere: in units, actors, models, but i can't seem to find anything.
What is a 3/4 view?
I'm assuming you mean how it faces a new angle when it morphs? It does this because the siege-mode tank unit has a locked "facing" angle, and it must quickly turn to that angle to match the new units it's morphing into.
Sort of like how a floating barracks can fly all over and face every which way, but when you land it (morph it) it spins to correctly face the angle that the landed barracks always faces.
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Aah, found it! Thanks so much!
(I was using the wrong search terms: "orientation" and "rotate", lol)