I want to be able to unload units at the target point instead of from the transport.
Basically, when I use the unload command from the medivac it flies to the point first, even if the point selected is within my unload range.
So lets say I have a bunker, and there's a gap to the next ledge, I want to be able to unload my unit across that gap, instead of them just ejecting from the bunker.
The reason is, I'm making a boat system, and want the boats to be able to unload on land. Right now, they drop the unit where they are, which is water.
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I want to be able to unload units at the target point instead of from the transport.
Basically, when I use the unload command from the medivac it flies to the point first, even if the point selected is within my unload range.
So lets say I have a bunker, and there's a gap to the next ledge, I want to be able to unload my unit across that gap, instead of them just ejecting from the bunker.
The reason is, I'm making a boat system, and want the boats to be able to unload on land. Right now, they drop the unit where they are, which is water.
Use a Use Calldown effect to launch them to the target point. Look up Unit Cannon if you get lost.
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https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
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