Basically, I want to remove a % of the targets health+Shields total SUM. This way the unit can't actually die from using the ability alone as it becomes ineffective the less health the target has.
I'm currently trying this ability out with a modify unit effect but not sure how to go about it since you can only modify one vital at a time rather then the sum total together.
EDIT
After messing around with this I have realized that the modify unit effect does not work with changing the Percentage of a targets health. Instead the modify fraction always changes based on the max vital of the unit.
Is there a way to use this ability with DATA that actually changes based on current vital?
Damage type effects can do % damage too. Make it based on the Feedback ability of the high Templar. You deal a % shield damage that is then converted to life damage.
Still having a data-trigger hybrid method would allow you more flexibility with your maths.
Basically, I want to remove a % of the targets health+Shields total SUM. This way the unit can't actually die from using the ability alone as it becomes ineffective the less health the target has.
I'm currently trying this ability out with a modify unit effect but not sure how to go about it since you can only modify one vital at a time rather then the sum total together.
EDIT
After messing around with this I have realized that the modify unit effect does not work with changing the Percentage of a targets health. Instead the modify fraction always changes based on the max vital of the unit.
Is there a way to use this ability with DATA that actually changes based on current vital?
Damage type effects can do % damage too. Make it based on the Feedback ability of the high Templar. You deal a % shield damage that is then converted to life damage.
Still having a data-trigger hybrid method would allow you more flexibility with your maths.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
The problem is it still kills the unit.
So you want the Live flag?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg