Hi, I made a target ability that should launch a missile to an enemy unit, but instead the caster unit freezes and there's no missile going of..
I think i've correctly set up the 'events+' field.
It only has the 'create' and 'destroy' events. And ofc there's the dummy unit and a containing mover.
Thanks in advance
How is your Launch Missile effect set up? You got an Action type actor?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
When you say freeze do you mean the unit stops moving when you activate the ability and you want the caster to keep moving? If you want the Caster to continue to move while casting, use the transient flag on the ability.