I have a structure that has a weapon with a beam, similar to how the Sentry attacks.
My weapon has a huge range, around 25 to 50 range, which means that it can attack enemies that are several screens away.
Sometimes, in certain angles, the beam is not visible when an enemy unit is being attacked. (But the unit is still taking damage, so the attack is working.) But if I move the screen slightly, the beam all of a sudden appears again!
Any idea how to make a beam always be visible when attacking across several screens?