You could also do a model addition with the acid model so it'd look like the zergling is farting. Then all the other units would be scared of its smelliness.
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Hi, I want to know everything that is posible to upgrade on a simple unit (Zerg (without shield))
I know already those :
Life, Life Armor, Life Regeneation. Life Steel, Life Leech
Attack, Attack Speed, Splash, Range
Speed, Sight
I want to get more upgrade, so can you help me to find out more ? Any suggestions ? Thanks you.
Go to the data editor and look at all data types associated with the unit. Those with a ^ next to the field name can be upgraded.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
In reply to DrSuperEvil:
Are you aware how long that list would be?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
In reply to DrSuperEvil:
Under the Units data type:
The Armor Formula for life, energy and shield
Revive Cost
Tactical AI Range
Tactical AI used
Hit Test Priority
Subgroup Priority
Revive Cost Per Level
Cost
Acceleration
Collision flags and radius
The Mover used
Turn Rate
energy and shield regeneration
Mass
Repair Time
Vision Height
UI Description (tooltip)
Random Names
UI Subtitle
the Unit: Effect on birth death create and revive
Idle Command
Loot
Under the Move ability:
Smart Priority
Follow Filters
Move Filters
Under the Attack ability:
Smart Priority
Supported Filters
Under the Morph abilities:
Cancel Unit
Default Button
Button Requirements
Command flags
everything in the Ability: Info array
UI Activity tooltip
That is not even starting with the weapon and actors.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
You could also do a model addition with the acid model so it'd look like the zergling is farting. Then all the other units would be scared of its smelliness.