When missiles from attacking units are launched at a unit, the missiles will follow it for 60 seconds or until they hit the target. If they do not hit after 60 seconds, the missiles disappear. (That is at least what appears to happen in my mod)
What determines the time missiles chase their target?
When missiles disappear, are they actually destroyed and completely removed from the game?
Yes they are destroyed because the mover times out. This is under the Movement: Motion Phases - Timeout field. When the end of the last motion phase is reached the unit is destroyed.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
When missiles from attacking units are launched at a unit, the missiles will follow it for 60 seconds or until they hit the target. If they do not hit after 60 seconds, the missiles disappear. (That is at least what appears to happen in my mod)
What determines the time missiles chase their target?
When missiles disappear, are they actually destroyed and completely removed from the game?
Yes they are destroyed because the mover times out. This is under the Movement: Motion Phases - Timeout field. When the end of the last motion phase is reached the unit is destroyed.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg