One of my units have a Model Addition Actor that adds a seperate model on the ground, below my unit.
It is easy to add glaze to the unit itself, but I can not figure out how to give glaze to the Model Addition Actor. It looks so odd when the unit has glaze, but the extra model below it does not.
One of my units have a Model Addition Actor that adds a seperate model on the ground, below my unit.
It is easy to add glaze to the unit itself, but I can not figure out how to give glaze to the Model Addition Actor. It looks so odd when the unit has glaze, but the extra model below it does not.
Any advice?
Make another Model Material actor that targets the model and not the ::Main actor?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
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