I want to create an ARES hero that can switch between the 3 modes available, each mode with different abilities, weapons and stats. How would I go about making the all of these change with a smooth morph animation?
That or you could use a system of buffs. Depends on what stats you want to change. With morphing you would use an Ability Morph actor event to apply the animation brackets.
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I want to create an ARES hero that can switch between the 3 modes available, each mode with different abilities, weapons and stats. How would I go about making the all of these change with a smooth morph animation?
SCII Profile: http://us.battle.net/sc2/en/profile/2744634/1/Drusus/
"The main reason Santa is so jolly is because he knows where all the bad girls live." - George Carlin
Use Animation Bracket Start/Stop actor event actions.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
What about changing all the stats? Ability morph?
SCII Profile: http://us.battle.net/sc2/en/profile/2744634/1/Drusus/
"The main reason Santa is so jolly is because he knows where all the bad girls live." - George Carlin
That or you could use a system of buffs. Depends on what stats you want to change. With morphing you would use an Ability Morph actor event to apply the animation brackets.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg