A couple days ago I was working on a mod for an upcoming project, and I when I finished, I saved and closed down the editor. Nothing out of the ordinary.
Now, today I wanted to continue it and I noticed that all the names of every single upgrade, button, model, actor, Everything custommade, has bugged out out and is displaying their Editor "ID" name and (Unnamed) at the end of it. Descriptions that I put in for units and such is also no longer visible.
Anyone know what happened here? Is there a way to fix it?
ATTACHMENTS
Screen Shot 2017-08-28 at 18.11.26
Screen Shot 2017-08-28 at 18.12.29
Rollback Post to RevisionRollBack
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Unsure if this is the correct area, but I opened up the XML view but it did not seem like there were any duplicate values there. Am I looking in the wrong place?
Rollback Post to RevisionRollBack
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
The data in the names and what not was already established last time I edited the map. They just appeared like this, for the first time, when I opened it today.
Is there any way I can revert it back to what it was, or do I really have to go in and add the descriptions and change all the names again?
Rollback Post to RevisionRollBack
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Maybe you're lucky and your editor client just changed your locale. It's configured under file/Preferences/General/Locale
Try going to Map (or mod)/Locale/Export, and check if your locale is the same in there than the one in the preferences. If not, export it and reimport it to make they match, or change the locale in the preferences.
A couple days ago I was working on a mod for an upcoming project, and I when I finished, I saved and closed down the editor. Nothing out of the ordinary.
Now, today I wanted to continue it and I noticed that all the names of every single upgrade, button, model, actor, Everything custommade, has bugged out out and is displaying their Editor "ID" name and (Unnamed) at the end of it. Descriptions that I put in for units and such is also no longer visible.
Anyone know what happened here? Is there a way to fix it?
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Starcraft II: A War Story Campaign - A multi-act campaign with custom factions. Follow my discord for updates: https://discord.gg/Ztu44gZ
If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative
Looks like it was copied and pasted in XML.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Unsure if this is the correct area, but I opened up the XML view but it did not seem like there were any duplicate values there. Am I looking in the wrong place?
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Starcraft II: A War Story Campaign - A multi-act campaign with custom factions. Follow my discord for updates: https://discord.gg/Ztu44gZ
If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative
If you go to XML mode and copy and paste across maps it has the same effect on the names.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
The data in the names and what not was already established last time I edited the map. They just appeared like this, for the first time, when I opened it today.
Is there any way I can revert it back to what it was, or do I really have to go in and add the descriptions and change all the names again?
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Starcraft II: A War Story Campaign - A multi-act campaign with custom factions. Follow my discord for updates: https://discord.gg/Ztu44gZ
If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative
If it is a mod then you need to start typing.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Maybe you're lucky and your editor client just changed your locale. It's configured under file/Preferences/General/Locale
Try going to Map (or mod)/Locale/Export, and check if your locale is the same in there than the one in the preferences. If not, export it and reimport it to make they match, or change the locale in the preferences.
Check out my kitbashes! Custom Campaign Initiative: Lots of great Custom Campaigns!! Check out and Support!!