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So I have all my actors in place etc, when I launch the ability it does come out to the weapon yet the marine doesnt aim, just stay still.... anyway to make him aim the rifle like the ghost "snipe ability"
Under the Unit type actor for the unit add the events that when it uses the ability it plays the animations.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Thank you, what a pain I would have never though of looking in the unit events...i was looking and messing with the ability the whole time
So solved?
In reply to DrSuperEvil:
So I have all my actors in place etc, when I launch the ability it does come out to the weapon yet the marine doesnt aim, just stay still.... anyway to make him aim the rifle like the ghost "snipe ability"
Under the Unit type actor for the unit add the events that when it uses the ability it plays the animations.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Thank you, what a pain I would have never though of looking in the unit events...i was looking and messing with the ability the whole time
So solved?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
In reply to DrSuperEvil: