I found that there is a DebugTrace Field in GameData (Abil/Effect/Behavior...).
How to use this Field?
Can we use this field to keep track of Abil/Effect/Behavior's execution?
Never used it but I believe it makes the data object with that flag appear in the debug log that is at the top of the screen when testing the map if it is used.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?