Hey guys, I'm trying to get a unit to die after 60 seconds of being alive similar to the swarm host in regular Starcraft 2. I tried looking at how the swarm host does it but couldn't find anything. These temporary units would be spawned via trigger.
All timed life units use a Buff behaviour with a duration that uses a suicide (Kill flag enabled) Damage effect on the source as the final effect.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?