I'm currently adding new buffs (behaviors) to my game dealing with my heroes basic attack damage. Can anyone tell me how to add to your total damage amount instead of it becoming (bonus damage) when using Behaviors/Attributes to add it. Example:
Base Damage: 50 + (50) <- behaviors are currently adding dmg here, I want it to have Base Damage: 100 instead.
Any info on this will be greatly appreciated, especially if it can be done without triggers but if its a must I will do.