I'm trying to add a term to an actor event that would make the event run only if the current player is in a specific alliance.
Does anyone know how this could be achieved with data?
Works AoS2CoderBoss Bars+Custom boss barsGXMLDialog XML parser Project WCoderRandNAligning dialog labels
The Has Alliance Type With term maybe? Else use a Validate Player term and a Player Alliance validator.
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