In my map there are lots of custom structures,but most of them do not have a building state actor for the unit. This is either because there is none for that building, or it is using an already existing one, but it is not working. So how do I create one? How to I make a build state actor?
Thanks
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Stranded on Krydon Renewed- A renewed version of Stranded on Krydon that is being constantly updated, has improved visuals, is more friendly to new players, lots more fun tweaks and much more planned to come.
With a lot of validators and a State Monitor type actor depending on what you want it to do.
The Actor: Think Interval is how often the actor refreshes. The Actor: States - Terms is the validators which are the conditions for the state change. The Actor: States - Names are the aliases used by the State Valid terms of the events and even the XML only not state valid (!StateValid). Use the State Change events and get them to create Queried type actors that do whatever you want (usually creating a Model type actor that uses specific Attach Methods to attach to the correct attachment points).
Reason for it not working is probably the other structures lack attachment points used by the default attach methods or the life is falling outside the ranges of the validators used.
I would advise using a Simple type actor to create your state monitor on all structures but use a Validate Unit term that uses Unit Type validators.
Edit: Alternatively you could use a Progress actor using Progress events and Level terms.
I am sorry that is too complex for me, can you please simplify your answer?
Rollback Post to RevisionRollBack
Stranded on Krydon Renewed- A renewed version of Stranded on Krydon that is being constantly updated, has improved visuals, is more friendly to new players, lots more fun tweaks and much more planned to come.
Hi all,
In my map there are lots of custom structures,but most of them do not have a building state actor for the unit. This is either because there is none for that building, or it is using an already existing one, but it is not working. So how do I create one? How to I make a build state actor?
Thanks
Stranded on Krydon Renewed- A renewed version of Stranded on Krydon that is being constantly updated, has improved visuals, is more friendly to new players, lots more fun tweaks and much more planned to come.
Stranded on Krydon Renewed EXTREME- A modified version of SoKR with much harder difficulty.
With a lot of validators and a State Monitor type actor depending on what you want it to do.
The Actor: Think Interval is how often the actor refreshes. The Actor: States - Terms is the validators which are the conditions for the state change. The Actor: States - Names are the aliases used by the State Valid terms of the events and even the XML only not state valid (!StateValid). Use the State Change events and get them to create Queried type actors that do whatever you want (usually creating a Model type actor that uses specific Attach Methods to attach to the correct attachment points).
Reason for it not working is probably the other structures lack attachment points used by the default attach methods or the life is falling outside the ranges of the validators used.
I would advise using a Simple type actor to create your state monitor on all structures but use a Validate Unit term that uses Unit Type validators.
Edit: Alternatively you could use a Progress actor using Progress events and Level terms.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I am sorry that is too complex for me, can you please simplify your answer?
Stranded on Krydon Renewed- A renewed version of Stranded on Krydon that is being constantly updated, has improved visuals, is more friendly to new players, lots more fun tweaks and much more planned to come.
Stranded on Krydon Renewed EXTREME- A modified version of SoKR with much harder difficulty.
Either do like the Construction actors or use Unit Compare Vital validators.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg