So the height limit of a map itself seems to be enormous, but I cant seem to get the camera's height to match it.
Say I have a TPS camera with the cam right behind the unit, then this unit is launched high into the air and I want the camera to follow it, the camera reaches it's peak point long before the unit does, is there a way I can change this?
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Zergling Blood : starcraft://map/1/35684
Game of Thrones : starcraft://map/1/189756
Tacticraft : starcraft://map/1/223625
So the height limit of a map itself seems to be enormous, but I cant seem to get the camera's height to match it.
Say I have a TPS camera with the cam right behind the unit, then this unit is launched high into the air and I want the camera to follow it, the camera reaches it's peak point long before the unit does, is there a way I can change this?
Try triggers.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg