Odd, I have no trouble with buffs that use the Movement - Modification - Movement Speed Multiplier field. How fast you making it go anyhow, maybe it is reaching the max speed cap?
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
I know it has to be either targetting wrong, something disabling it or i seriously half asleep and linked it up badly for like 3 days trying.
My problem isn't the topic, its ME ASKING THE COMMUNITY TO HELP ME CREATE THE PASSIVE ABILITY. I'm Practically Begging.
Also I saw you're links, i was wondering if i could tax your models/textures/icons
Edit: I found out what was stupid of me, So is tried linking the behaviours through abilities. Thx to BorgDragon I could link the behaviour directly to the unit.
Use the Apply Behavior effect on the ability. Target as Caster or Source if it is an Instant ability, Target as Target if it's a targetable ability. Specify the behavior you want added?
What do you mean "Tax" my models/textures/icons ? I've never created a single icon, model, or texture in my life. Do you mean take/use?? I realize english is probably not(though I may be wrong?) your first language so... :)
English is my first language thank you very much. My Hand-Eye co-ordination sucks. And I was refering to the diablofan.com picture and the custom made textures i saw through the link.
Oh. I have nothing to do with the signature, haha. That is someone else. There's a post I believe in Off Topic about it. You are free to make your own build and use the sig-maker.
Also, you are free to use the tutorial as much as you like.
Hand-eye coordination is how your hands move in react to what you see (better co-ordination means that your hand will be closer than the point you see)
Yeah, When i'm thinking i'm pressing the t key I may press the E key or something. I touch type and never look at the screen so i don't check my spelling errors and don't even reread what I type so really I am just an idiot.
I know you can just adjust a unit's movement speed but i wanted to just give the unit a movement multiplier bahaviour.
I've created every single effect,behaviour,ability, linkage i could do but for some reason none of them will work.
Can someone give me instructions to create passive ability that will multiply my reaper's movement speed by 1.75 (increase by 75%).
Odd, I have no trouble with buffs that use the Movement - Modification - Movement Speed Multiplier field. How fast you making it go anyhow, maybe it is reaching the max speed cap?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I just want it to move 75% faster, i want the green bonus display instead of changing the unit's actually movement.
Unless you are doing something really weird with triggers, it should work. Are you sure validators/requirements are not disabling it?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I don't understand what the problem is?? Here's an attached map, with a reaper with 75% bonus speed.
I made marine and reaper base move speed 1.
I gave the reaper a behavior, buff type, modified Behavior: Modification+ field, Movement tab, Movement Speed multiplier to 1.75.
Works perfectly in game. 2 second edit.
Map uploaded.
I know it has to be either targetting wrong, something disabling it or i seriously half asleep and linked it up badly for like 3 days trying.
My problem isn't the topic, its ME ASKING THE COMMUNITY TO HELP ME CREATE THE PASSIVE ABILITY. I'm Practically Begging.
Also I saw you're links, i was wondering if i could tax your models/textures/icons
Edit: I found out what was stupid of me, So is tried linking the behaviours through abilities. Thx to BorgDragon I could link the behaviour directly to the unit.
@LunaticGirge: Go
Use the Apply Behavior effect on the ability. Target as Caster or Source if it is an Instant ability, Target as Target if it's a targetable ability. Specify the behavior you want added?
What do you mean "Tax" my models/textures/icons ? I've never created a single icon, model, or texture in my life. Do you mean take/use?? I realize english is probably not(though I may be wrong?) your first language so... :)
It helps if you ask the right questions. Also we can only aid if you give better specifications.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
English is my first language thank you very much. My Hand-Eye co-ordination sucks. And I was refering to the diablofan.com picture and the custom made textures i saw through the link.
If i didn't explain my problem in a very confusing way, people would think i was just lazy and decided to get sc2mapster to do my work.
Oh. I have nothing to do with the signature, haha. That is someone else. There's a post I believe in Off Topic about it. You are free to make your own build and use the sig-maker.
Also, you are free to use the tutorial as much as you like.
Hmm?? How does that make any sense?
Hand-eye coordination is how your hands move in react to what you see (better co-ordination means that your hand will be closer than the point you see)
@illidans911: Go
Yeah, When i'm thinking i'm pressing the t key I may press the E key or something. I touch type and never look at the screen so i don't check my spelling errors and don't even reread what I type so really I am just an idiot.