So I'm having issues getting the Asset\Effects\Zerg\PsionicShield\PsionicShield.m3 to animate. When you look at the model asset in the cut-scene editor, there it is clearly shown with those spine-things moving around the orb. When I try to create this model in game it remains frozen and won't animate no matter what. When ordering it to use its stand, birth, or death anim it remains unresponsive. Is there something wrong with the asset itself or does it need to be applied in a specific way?
So I'm having issues getting the Asset\Effects\Zerg\PsionicShield\PsionicShield.m3 to animate. When you look at the model asset in the cut-scene editor, there it is clearly shown with those spine-things moving around the orb. When I try to create this model in game it remains frozen and won't animate no matter what. When ordering it to use its stand, birth, or death anim it remains unresponsive. Is there something wrong with the asset itself or does it need to be applied in a specific way?
Add global_loop_macro to macro+ field of your model's actor.
@abvdzh: Go
Thank you, that did the trick :)