Essentially as the title says but with a twist; when I put a conjoined behaviour on a structure and have it build an add-on with the same behaviour (thereby allowing them to share health), repair suddenly cannot repair the structure any longer.
I thought I'd bump this to see if anybody had a solution, as it seems like a relatively simple problem, yet for the life of me I am not able to solve it.
Maybe it is not possible under normal conditions; I conjoined terran buildings, each of which will repair independently. I tried looking in the flags of both the repair ability and conjoined behaviour to no avail.
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Essentially as the title says but with a twist; when I put a conjoined behaviour on a structure and have it build an add-on with the same behaviour (thereby allowing them to share health), repair suddenly cannot repair the structure any longer.
@AlphaTiberius: Go
I thought I'd bump this to see if anybody had a solution, as it seems like a relatively simple problem, yet for the life of me I am not able to solve it.
do all units with the conjoined behaviour have the same flags? Maybe repair cannot target one?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Maybe it is not possible under normal conditions; I conjoined terran buildings, each of which will repair independently. I tried looking in the flags of both the repair ability and conjoined behaviour to no avail.