Okay. If you read my previous topic about the RPG-stuff, you would know that I listed the Tentacle-Weapon of the Leviathan as an issue.
Since the damage doesn't increase with Level Ups, even though it is displayed on the screen that it has been increased.
I found out that the problem does NOT lie within the Veterancy-system, but in the weapon itself. Neither Veterancy Level Ups nor Upgrades have any effects on the weapon!
The effects are only getting displayed in the info-section (like decreased Attack Period or something like that), without them taking actual effect.
I tried with Veterancy: The +x behind the damage-display should indicate that the damage has been increased.
But when I look at the damage it causes to units, it remains the same and never increases.
As for upgrades: I created an upgrade called "Adrenaline Tentacles", which is supposed to increase the attack speed of the Tentacle-attack.
After looking closely at the Leviathan before and after the upgrade, I noticed that nothing changed.
Yet in the tooltip for the Tentacle-weapon, the period is displayed as decreased by amount x.xx!
The only kind of changes that seem to work with it, are the stats that the weapon STARTS OUT with.
But upgrades of any kind won't take any actual effect, except for displaying them, it seems.
I wonder: IS THERE ANY WAY TO MAKE IT WORK WITH UPGRADES/VETERANCY ANYWAYS?
Since I would really like the Leviathan to be one of the heroes of my next project. :(
Okay. If you read my previous topic about the RPG-stuff, you would know that I listed the Tentacle-Weapon of the Leviathan as an issue.
Since the damage doesn't increase with Level Ups, even though it is displayed on the screen that it has been increased.
I found out that the problem does NOT lie within the Veterancy-system, but in the weapon itself.
Neither Veterancy Level Ups nor Upgrades have any effects on the weapon!
The effects are only getting displayed in the info-section (like decreased Attack Period or something like that), without them taking actual effect.
I tried with Veterancy: The +x behind the damage-display should indicate that the damage has been increased.
But when I look at the damage it causes to units, it remains the same and never increases.
As for upgrades: I created an upgrade called "Adrenaline Tentacles", which is supposed to increase the attack speed of the Tentacle-attack.
After looking closely at the Leviathan before and after the upgrade, I noticed that nothing changed.
Yet in the tooltip for the Tentacle-weapon, the period is displayed as decreased by amount x.xx!
The only kind of changes that seem to work with it, are the stats that the weapon STARTS OUT with.
But upgrades of any kind won't take any actual effect, except for displaying them, it seems.
I wonder: IS THERE ANY WAY TO MAKE IT WORK WITH UPGRADES/VETERANCY ANYWAYS?
Since I would really like the Leviathan to be one of the heroes of my next project. :(
Silly question but can you get this issue to apply to other multi weapon/attachment units like battlecruiser or the bunker shrike turret?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I dunno. Have no experience with that.
It still puzzles me how only this weapon is like this. :/
Still looking for help. If you know a solution, then let me know.