So what I'm looking to achieve is to have a persistent effect kill itself if one of the periodic effects were to fail validation.
It's not as simple as just setting the validator from the periodic effect as the periodic validator of the persistent because the validator from the periodic effect is checking if a unit is nearby and will take place in a different x and y (there are periodic offsets) than the persistent effect will.
Considered using an Enumerate Area validator at the target point of the periodic. Maybe in the Periodic Validator field. Or do you want a Set effect with a Destroy Persistent effect in the periodic that is disabled if the periodic is meant to occur.
Considered using an Enumerate Area validator at the target point of the periodic. Maybe in the Periodic Validator field. Or do you want a Set effect with a Destroy Persistent effect in the periodic that is disabled if the periodic is meant to occur.
Can I do that by just setting the Target - Location of the validator to Target Point and setting that the periodic validator field to that validator?
So what I'm looking to achieve is to have a persistent effect kill itself if one of the periodic effects were to fail validation.
It's not as simple as just setting the validator from the periodic effect as the periodic validator of the persistent because the validator from the periodic effect is checking if a unit is nearby and will take place in a different x and y (there are periodic offsets) than the persistent effect will.
Any ideas?
Considered using an Enumerate Area validator at the target point of the periodic. Maybe in the Periodic Validator field. Or do you want a Set effect with a Destroy Persistent effect in the periodic that is disabled if the periodic is meant to occur.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Can I do that by just setting the Target - Location of the validator to Target Point and setting that the periodic validator field to that validator?
Should be able to.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg