Howdy Howdy! I have searched for many the hours and havent been able to find anything to do with buttons that have values that reference an effect. By this i mean that when an ability is upgraded the button changes to new damage dealt by the ability. A great example of this is in City of Tempest when every damage upgrade also updates the new damage of a spell.
Howdy Howdy! I have searched for many the hours and havent been able to find anything to do with buttons that have values that reference an effect. By this i mean that when an ability is upgraded the button changes to new damage dealt by the ability. A great example of this is in City of Tempest when every damage upgrade also updates the new damage of a spell.
Anyone who knows how to do this please help =D
@TheTAZsc: Go
On buttons tooltip -> Show style controls -> Insert Data Reference -> Choose Field -> Effect
For some reason, my custom data is shown as blank, but you can type it in manually.
For example, damage effect called "Laser"...paste the following into the tooltip:
Effect,Laser,Amount,
If you find out how to fix it from showing up as blank, let us know!
@Crypt0rz: Go
I found that if you click "edit" and do the insert data reference action there, custom data won't show up as blank. :)
thanks for your help i think this sort of feature would work well in my map =D