Try making a stackable buff that adds 1 point to one attribute and copy for each attribute type. Create an Effect - Instant ability thay applies one charge of the buff on the caster unit (self) and give that ability charges that are linked to the copies of it for each of the other attributes. Have the vererancy enable a behavior on level up that uses the same effect as the vulture with its spider mine charges to add the charges to the attribute abilities and using the set effect applies a behavior that disables the +charge behaviour. As buffs can only stack till 256 (I think) have a behaviour with a count behavior requirement that applies a behavior that adds x number of the attribute but removes all stacks of that +1 attribute when they reach a number = to the +x attribute buff.
I have not tried this but as far as I know it should work.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Hi I would like to know how to add attributes per level like Diablo, x number of charges per level and then spend charges to grow attributes.
Try making a stackable buff that adds 1 point to one attribute and copy for each attribute type. Create an Effect - Instant ability thay applies one charge of the buff on the caster unit (self) and give that ability charges that are linked to the copies of it for each of the other attributes. Have the vererancy enable a behavior on level up that uses the same effect as the vulture with its spider mine charges to add the charges to the attribute abilities and using the set effect applies a behavior that disables the +charge behaviour. As buffs can only stack till 256 (I think) have a behaviour with a count behavior requirement that applies a behavior that adds x number of the attribute but removes all stacks of that +1 attribute when they reach a number = to the +x attribute buff.
I have not tried this but as far as I know it should work.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Here is an example map.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg