So I have made a sort of evacuate ability that calls in a dropship that picks the unit up and drops it off at the target location. However, once the unit is dropped off, I want the dropshit to move away from unit. Right now I issue orders using behaviors which, when they are removed, cause an effect. Everything works except for the last part (the dropship moving away from the dropped off unit). I have it set so that a behavior is removed when the dropship drops off the unit. I have the final effect for that behavior as a create persistent effect. The persistent effect has 1 period and 1 effect, with an offset of x=5,y=5. The periodic effect is my move order. However, I can't get the order to actually issue. The dropship just sits there. I tested out an apply behavior effect as the periodic effect to see if I had the unit right. Right now, I am specifying hte unit that gets issued the order as the "Source" of the "Create Persistent" effect. This worked with the apply behavior, so I assume it should work for the move order. I set the "Target" of the move order to "Target Point", hoping that it would take the offset designated by the persistent effect. The persistent effect has a "Location = Target Point" , "Location Offset - End = Target Point" and "Location Offset - Start = Target Point". I'm not completely sure if these are right, as I'm not completely sure what Point these are actually refering to. If anyone can explain that as well, it owuld be much appreciated. Does anyone have any idea of what I'm doing wrong?
Also, can someone please explain to me the difference between "Source" and "Caster" when referring to an effect.
source if the trigger effect caste is the triggering unit so say a zergling create units with a persistent persistent create units persistent source caster ling
So I have made a sort of evacuate ability that calls in a dropship that picks the unit up and drops it off at the target location. However, once the unit is dropped off, I want the dropshit to move away from unit. Right now I issue orders using behaviors which, when they are removed, cause an effect. Everything works except for the last part (the dropship moving away from the dropped off unit). I have it set so that a behavior is removed when the dropship drops off the unit. I have the final effect for that behavior as a create persistent effect. The persistent effect has 1 period and 1 effect, with an offset of x=5,y=5. The periodic effect is my move order. However, I can't get the order to actually issue. The dropship just sits there. I tested out an apply behavior effect as the periodic effect to see if I had the unit right. Right now, I am specifying hte unit that gets issued the order as the "Source" of the "Create Persistent" effect. This worked with the apply behavior, so I assume it should work for the move order. I set the "Target" of the move order to "Target Point", hoping that it would take the offset designated by the persistent effect. The persistent effect has a "Location = Target Point" , "Location Offset - End = Target Point" and "Location Offset - Start = Target Point". I'm not completely sure if these are right, as I'm not completely sure what Point these are actually refering to. If anyone can explain that as well, it owuld be much appreciated. Does anyone have any idea of what I'm doing wrong?
Also, can someone please explain to me the difference between "Source" and "Caster" when referring to an effect.
Thanks
typo lol
source if the trigger effect caste is the triggering unit so say a zergling create units with a persistent persistent create units persistent source caster ling