Hello. I added an actor to a slowfield ability for one of our units so that when this unit gets close to its enemies they get slowed down. The actor is the Psi Disrptor Ripple Wave. Now the problem is that when the unit has this ability turned on, this can be used by the enemy to spot the unit whenever he should be protected by fog. I tried setting up the fog visibility on the actor to be hidden, but still doesnt work. I also even tried making the actor only visible to allies but still doesnt work. How can fix this so this becomes visible only when theres no fog or only visible to allies of the unit.
Hello. I added an actor to a slowfield ability for one of our units so that when this unit gets close to its enemies they get slowed down. The actor is the Psi Disrptor Ripple Wave. Now the problem is that when the unit has this ability turned on, this can be used by the enemy to spot the unit whenever he should be protected by fog. I tried setting up the fog visibility on the actor to be hidden, but still doesnt work. I also even tried making the actor only visible to allies but still doesnt work. How can fix this so this becomes visible only when theres no fog or only visible to allies of the unit.
Thanks
Tried the fog visibility field on the model?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
So what i did was unchecked Fog of War Flag on the model. Lets see if it works.
Nop still not working. So weird. I wonder whats left.